User blog comment:Radical M/The Top Ten Wii Games/@comment-1636990-20120815001221

My opinions (NOTE: Will only state for those that I have either played, or watched an LP of)

Mario Party 8: Wonderous game, but yet not very good in the replay value. The boards are great, yes, but the minigames just seem fit for a Gamecube comsole. Despite that, nothing can take away the awesomeness of using Hammer Bro.

Mario Kart Wii: Oooh! Fun! Good show! I LOVED this game! And while tiers aren't as dominant in this game, it's sad to say that they're still there. Funky Kong, Rosalina, and (Baby) Daisy will always be the four most used characters because of ther minimal speed boost.

I can confirm that yes, it makes a difference. Most of my records are with those characters, and for good reasons. It becomes fairly obvious when playing with friends and such.

But yet Peach will be my fave. She has a great acceleration boost, and a slight speed boost. YAY SLIGHT SPEED BOOSTS!

Mario Galaxy 2: Favorite game of all time, just need to get past Bouldergiest!

Super Smash Brothers Brawl: Second favorite game. Loved it loved it lo amare! As for my opinions on tiers, I guess I'll explain my reasoning for said tiers here.

Let's look at a top tier character (Metaknight) and low tier (Link). Both have pros and cons, but let's take an analysis! YAY ANALYSISES! OR WHATEVER THE PLURAL OF THAT WORD IS!

Anyway, Metaknight is higher because of a word: potential. He is fast, and while not very strong, he has fast enough moves to rack up damage and get in the critical hits while Link wouldn't be able to get a hit in here.

Another difference between Metaknight and Link, is recovery. Metaknight can recover from almost anywhere while Link is lucky just to get his boots two feet inland after a hard blow. All of Metaknight's special moves can be used as recovery, but yet Link's only recovery move (of any worth) is his U-B move, and that is really only good for verticle moves, and not for horizontal.

In weight, Link has the tough Kirby-esque creature beat, but in terms of combo abilities, Metaknight has Link beat. You see, Metaknight has great air-controls, and most fights will end in the air and aerial attacks are necessary, and if your character (like Link) has subpar aerial attacks, then you won't win. Metakngiht has multiple jumps, and while his aerial attacks are only subpar, he can jump more than once, thus, he can do it again, and again, and again once more! Link can really only to his U and D Airs.

Link has his projectiles, and those can be used to great lengths, but air dodging is in. And if you know his timing, then Link is dead. Link can keep Metaknight back, but Metaknight's specials are a rarity: all four are good.

A minor one that still comes into play: Metaknight is very short, so he can simply stand there and dodge some high attacks. Link doesn't have many of those, but the point still stands.

Also, Metaknight looks cool. Elf-boy looks okay, but I'll take royal blue cape over green gress boy.

(My bad, tunic)

Link can KO better than Metaknight can, but let's be honest here, if it's Link vs Metaknight, Metaknight will easily rack up the damage, and yes, one charged hit from Link will knock the masked warrior away, but good luck dealing one.

As for other top tier characters like Snake, Diddy, and Marth, I could tell you. But, I'm tired of typing. I'll tell you all day why Peach was top tier in Melee, though! I like Peach, and peaches.